Forge Engine hits Beta

Posted Leave a commentPosted in Adventures, Characters, Forge Engine, Game Design, Playtest, Role-Playing, RPG, Rules, Settings, Skills

Work on Forge Engine has continued, and I’ve now gotten the system to the point where it’s effectively Beta.  For the non-software developers out there, this basically means that: The core system is complete The content is largely (or wholly) complete Some bugs may remain Check out the latest playtest packet on the Forge Engine […]