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Category: Rules

2021-08-242021-09-08Adventures, DriveThruRPG, Game Design, Onyx Sky, RPG, Rules, Settings

Onyx Sky OUT NOW!

The ‘i’s are dotted, the ‘t’s are crossed, the editing and proofing […]

2021-04-212021-04-21Art, DriveThruRPG, Game Design, Game Publishing, Mechanics, Onyx Sky, Playtest, POD, Role-Playing, RPG, Rules, Settings, Stat Blocks

Onyx Sky: Your thoughts for free books!

After two years’ work, I’m at the final proofing stage for my […]

2021-04-06Art, Forge Engine, Game Design, Game Publishing, Onyx Sky, RPG, Rules, Settings, Stat Blocks

Sprint to the Line: Two Years to Design Onyx Sky!

Seems like only ***checks watch*** two months ago that I was predicting […]

2020-12-02Characters, Classes, Game Design, Mechanics, Rules, Skills

Taxonomy and nomenclature of role-playing game character elements

I’ve noticed lately the many of us (me included) use different terms […]

2020-11-222020-11-22Game Design, Onyx Sky, Playtest, Role-Playing, RPG, Rules, Settings

Onyx Sky: Role-playing our way into the climate apocalypse

Whenever I’m not working on Hero Kids, I’m slaving on Onyx Sky. […]

2020-08-232020-08-24Forge Engine, Game Design, Mechanics, Onyx Sky, Playtest, Role-Playing, RPG, Rules

Onyx Sky post-apocalyptic RPG in development and playtesting now

Since the release of Forge Engine universal role-playing system in 2018, I’ve […]

2018-05-20Adventures, Board games, Character Sheet, DriveThruRPG, Forge Engine, Game Design, Game Publishing, Hero Cards, Hero Kids, Heroes, POD, Role-Playing, RPG, Rules, The Road to Ruin, Uncategorized

Hero Forge Games update

Folks, now’s a good time to take a moment to check in […]

2018-03-252018-03-25DriveThruRPG, Forge Engine, Game Design, Mechanics, RPG, Rules

Forge Engine and Savage Worlds?

Here’s a question I’ve seen a few times; how is Forge Engine […]

2018-03-062018-05-04DriveThruRPG, Forge Engine, Game Design, Game Publishing, Role-Playing, RPG, Rules

Forge Engine released!

Forge Engine is out now on DriveThruRPG: Forge Engine – Universal Role-Playing […]

2018-02-21Forge Engine, Game Design, Mechanics, Playtest, Rules

Forge Engine beta feedback (pt. 3)

Welcome to the third in-depth beta feedback and system discussion for Forge […]

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