2021-04-212021-04-21Art, DriveThruRPG, Game Design, Game Publishing, Mechanics, Onyx Sky, Playtest, POD, Role-Playing, RPG, Rules, Settings, Stat Blocks Onyx Sky: Your thoughts for free books! After two years’ work, I’m at the final proofing stage for my […]
2021-02-03Dungeons and Dragons, Forge Engine, Game Publishing, Onyx Sky, Playtest, POD, RPG One ‘big’ book, or separate player’s and GM’s books? My last RPG, Forge Engine, was 65k words. Using a 9pt font, […]
2020-11-222020-11-22Game Design, Onyx Sky, Playtest, Role-Playing, RPG, Rules, Settings Onyx Sky: Role-playing our way into the climate apocalypse Whenever I’m not working on Hero Kids, I’m slaving on Onyx Sky. […]
2020-08-232020-08-24Forge Engine, Game Design, Mechanics, Onyx Sky, Playtest, Role-Playing, RPG, Rules Onyx Sky post-apocalyptic RPG in development and playtesting now Since the release of Forge Engine universal role-playing system in 2018, I’ve […]
2018-02-21Forge Engine, Game Design, Mechanics, Playtest, Rules Forge Engine beta feedback (pt. 3) Welcome to the third in-depth beta feedback and system discussion for Forge […]
2018-02-09Character Sheet, Combat, Forge Engine, Game Design, Mechanics, Playtest, RPG, Rules, Skills, Spells Forge Engine beta feedback (pt. 2) Welcome to the second in-depth beta feedback and system discussion for Forge […]
2018-02-04Character Sheet, Combat, Forge Engine, Game Design, Magic, Mechanics, Playtest, RPG, Rules, Skills, Stat Blocks Forge Engine beta feedback (pt. 1) This post and the next few blog posts include long and in-depth […]
2017-11-092017-11-09Adventures, Characters, Forge Engine, Game Design, Playtest, Role-Playing, RPG, Rules, Settings, Skills Forge Engine hits Beta Work on Forge Engine has continued, and I’ve now gotten the system […]
2016-12-13Art, Board games, Combat, Game Design, Game Publishing, Mechanics, Playtest, Rules, The Road to Ruin, Uncategorized The Road to Ruin aka Holiday Report Pt. 2 I tend, as a designer, to rush to artwork and layout quite […]
2014-01-312016-11-15Character Sheet, Forge Engine, Game Design, Mechanics, Playtest Forge Engine Character Sheet The first thing I look at whenever I check out a new […]