Hero Forge Games update

Posted 2 CommentsPosted in Adventures, Board games, Character Sheet, DriveThruRPG, Forge Engine, Game Design, Game Publishing, Hero Cards, Hero Kids, Heroes, POD, Role-Playing, RPG, Rules, The Road to Ruin, Uncategorized

Folks, now’s a good time to take a moment to check in about what’s happening in Hero Forge Games land. Bundle of Holding The Hero Kids Bundle of Holding closed several weeks ago, with 1,008 new Hero Kids families joining our community, and $1,700 donated to the Reading Is Fundamental charity. Huzzah! Recent Releases By now you […]

Forge Engine released!

Posted 3 CommentsPosted in DriveThruRPG, Forge Engine, Game Design, Game Publishing, Role-Playing, RPG, Rules

Forge Engine is out now on DriveThruRPG: Forge Engine – Universal Role-Playing System The Forge Engine universal RPG system puts full control of your character and your game into your hands.  The system supports fantasy, sci-fi, historical, and modern settings, and delivers tactical play while remaining streamlined and fast.The Forge Engine – Universal RPG System contains: Core Rules: Forge Engine core […]

The Road to Ruin aka Holiday Report Pt. 2

Posted Leave a commentPosted in Art, Board games, Combat, Game Design, Game Publishing, Mechanics, Playtest, Rules, The Road to Ruin, Uncategorized

I tend, as a designer, to rush to artwork and layout quite early in the design process.  While other designers recommend waiting as late as possible before incorporating these graphical elements, I have not managed to internalise this habit. With The Road to Ruin, I quickly moved from the white index cards to template cards that I […]

Heroes Against Darkness review…

Posted 1 CommentPosted in Classes, Combat, DnD, Dungeons and Dragons, Game Design, Game Publishing, HAD, Heroes Against Darkness, Magic, POD, Review, Role-Playing, RPG

Well this is unexpected. WQRobb over at Graph, Paper, and Games has just posted a review of my first RPG, Heroes Against Darkness. Graph, Paper, and Games – Heroes Against Darkness review… It’s unexpected because it’s been a while since I’ve had a review of HAD; the world of D&D variants has moved on from HAD […]

Heroes Against Darkness in Print Now!

Posted Leave a commentPosted in DriveThruRPG, Game Publishing, HAD, Heroes Against Darkness, POD, RPG, Rules

After what seemed like an eternity (considering the speed of the POD process for Hero Kids), I finally took delivery of the proofs of Heroes Against Darkness hardcover and softcover books today from DriveThruRPG! I won’t bore you with any more of the trials and tribulations of the process, suffice to say that right now […]

Heroes Against Darkness Print Version

Posted Leave a commentPosted in Game Design, Game Publishing, HAD, Heroes Against Darkness, RPG, Rules

Dear loyal reader(s), I’ve been neglecting Heroes Against Darkness lately, but now that Hero Kids is out (go buy it) it’s time for work to continue on HAD.   Today we’re looking at the immediate future of Heroes Against Darkness, and the next post will be about plans for the future. Heroes Against Darkness Print Version First, […]