I tend, as a designer, to rush to artwork and layout quite early in the design process. While other designers recommend waiting as late as possible before incorporating these graphical elements, I have not managed to internalise this habit.With The Road to Ruin, I quickly moved from the white index cards to template cards that I wrote […]
You may already have noticed the new Hero Kids logo in my previous Jennisodes post, but if you didn’t then prepare to be amazed by the majesty that is the new Hero Kids logo: And here’s the black and white version too: As you can see, Eric Quigley has transformed my original into a real […]
From left to right, they are; knight, rogue, brute, warlock (male), hunter (female), hunter (male), warlock (female), healer, warrior (female), and warrior (male). Click to enbiggen: The previous warlocks that I used were in poses much more like the healer and they weren’t popular with the playtesters, so hopefully these kick-ass versions get the attention […]
What foul beast has taken residence in the Mines of Martek? I reckon that whatever lives here can be found in the Heroes Against Darkness Bestiary:Heroes Against Darkness: Downloads.
Last year my art buddy Josh Sacco and I spent some time developing a Photoshop map template that people like me (semi-artists) can use to put together decent maps without having to spend years and years actually learning how to art… I’ve finally gotten around to using this beautiful piece of PSD action to put […]
After several weeks of thorough testing, the alpha playtest of Hero Kids is now complete. I’ve gotten back a whole bunch of useful feedback from the various testers and their tiny helpers. Thanks guys and girls! I’m currently working to implement the changes and suggestions that have come up in the testing, I’m designing more adventures for […]
One of the goals for the classes in Heroes Against Darkness was that each of them should be easily able to gain +2 to their Attacks, whether it’s a melee attack, a ranged attack, or a spell attack. The game’s combat powers are all based on class specialties, situational bonuses, or trade-offs, so each of […]
A few people have asked for the Heroes Against Darkness cover art for a wallpaper, so Trevor Smith has obliged and created this: Check out Trevor’s other work here: Trevor Smith Art Enjoy! Check out Heroes Against Darkness over at the downloads page: Heroes Against Darkness – Game Rules.
Well, editing has taken several weeks longer than I anticipated but it’s done now, so v1.0 of Heroes Against Darkness is released: The major changes and updates for this revision are: • Changed Stabilize to be a major action, not a full action• Changed opposed movement to be a major action, not a move action• […]
New logo. Up there. Nice. Check out the Beta rules for Heroes Against Darkness over at the downloads page: Heroes Against Darkness – Game Rules.