2017-05-252017-05-25Combat, Forge Engine, Game Design, Magic, Mechanics, Powers, RPG, Rules, Spells, Stat Blocks, Uncategorized Forge Engine spell attack wording?!? I’m struggling with how to word magic attacks in Forge Engine. Anyone […]
2012-05-09Classes, DnD, Dungeons and Dragons, HAD, Heroes Against Darkness, Mechanics, Powers, Rules Nexus Edition It’s no secret that Heroes Against Darkness is firmly rooted in the […]
2012-04-30Anima, Art, Classes, Combat, HAD, Heroes Against Darkness, Magic, Mechanics, Monsters, Powers, Rules, Spells Heroes Against Darkness Version 1.0 Released! Well, editing has taken several weeks longer than I anticipated but it’s […]
2012-03-30Anima, Classes, Combat, HAD, Heroes Against Darkness, Magic, Mechanics, Powers, Spells Alpha Rules Updated to v0.244 I’ve updated the downloadable Heroes Against Darkness Alpha rules to v0.244. This […]
2012-03-23HAD, Heroes Against Darkness, Powers, Spells Heroes Against Darkness: Beta Update Almost two months ago I posted about what I was working on […]
2012-03-16Combat, HAD, Heroes Against Darkness, Mechanics, Powers, Spells 20 Quick Questions for Heroes Against Darkness 20 Questions about my Heroes Against Darkness campaign from Brandon at Untimately: […]
2012-03-01DnD, Dungeons and Dragons, Magic, Mechanics, Powers, Spells Inconsistent Mechanics: D&D Essentials Magic Missile If 4th Edition D&D went to all of the trouble of replacing […]
2012-02-10Anima, Combat, HAD, Heroes Against Darkness, Mechanics, Powers, Spells Heroes Against Darkness: Alpha rules updated to v0.200 I’ve updated the downloadable Heroes Against Darkness Alpha rules to v0.200. The […]
2012-02-06Adventures, HAD, Heroes Against Darkness, Powers, Solo Adventures, Spells Solo Adventure Character Pregen Preview I’ve just finished putting together one of the pregen characters for the […]
2012-01-28Anima, Classes, Combat, HAD, Heroes Against Darkness, Magic, Mechanics, Powers, Spells Heroes Against Darkness: Development Update Now that the alpha rules of Heroes Against Darkness have been publically […]