Forge Engine in print now!
The softcover print version of Forge Engine is now available! In fact, there are TWO versions of Forge Engine available:
The softcover print version of Forge Engine is now available! In fact, there are TWO versions of Forge Engine available:
Folks, now’s a good time to take a moment to check in about what’s happening in Hero Forge Games land. Bundle of Holding The Hero Kids Bundle of Holding closed several weeks ago, with 1,008 new Hero Kids families joining our community, and $1,700 donated to the Reading Is Fundamental charity. Huzzah! Recent Releases By now you […]
The Hero Kids print trilogy is (partially) complete!The Hero Kids – Fantasy RPG and the Hero Kids – Monster Compendium print books are joined by the Hero Kids – Fantasy Adventure Compendium.The Hero Kids – Fantasy Adventure Compendium includes seven classic Hero Kids adventures ideal for novice players.Explore the wilds of the Brecken Vale in […]
I’m struggling with how to word magic attacks in Forge Engine. Anyone got strong opinions on these variations of the lines beginning ‘Make an arcane attack’: Drop a comment below with your thoughts.
My original goal for The Road to Ruin was for it to be a 60-card game. However, as development progressed, it was apparent that the game would have to be larger. Instead, I settled for a couple of formats for the game:Medium pro-box from The Game Crafter120 Cards from DriveThruCardsThe DriveThruCards version of the game was planned […]
I tend, as a designer, to rush to artwork and layout quite early in the design process. While other designers recommend waiting as late as possible before incorporating these graphical elements, I have not managed to internalise this habit.With The Road to Ruin, I quickly moved from the white index cards to template cards that I wrote […]
For a while I’ve struggled with multiple blogs for each of my projects:• Hero Kids main blog (herokidsrpg.blogspot.com)• Heroes Against Darkness blog (heroesagainstdarkness.blogspot.com)• Hero Forge Games blog (heroforgegames.blogspot.com)The Heroes Against Darkness blog was my first, and it was there that I chronicled the development of Heroes Against Darkness, Hero Kids, and the early days of […]
The previous reports from DDXP have been big on the generalities but the players have been barred from talking about specific mechanics, until now: Considering the D&D Next Playtest in Light of the WotC Seminars. “Stat wise, my character sheet featured the big six ability scores, as well as HP and AC. Saving throws and […]
Another two reports from the guys over at Critical Hits of their experiences playing D&D 5th Edition: DDXP 2012 Recap: Running the New D&D and Playing Games.Initial Impressions of the New D&D. This comment has me slightly worried, because I don’t like slow healing:“That same Paladin had previously charged a room full of stirges, and […]