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Month: March 2012

2012-03-30Anima, Classes, Combat, HAD, Heroes Against Darkness, Magic, Mechanics, Powers, Spells

Alpha Rules Updated to v0.244

I’ve updated the downloadable Heroes Against Darkness Alpha rules to v0.244. This is a huge revision of the rules, and incorporates many […]

2012-03-28Anima, Combat, HAD, Heroes Against Darkness, Magic, Monsters, Role-Playing, Spells

Heroes Against Darkness: Session Report

Some readers might be wondering how Heroes Against Darkness works in play, rather than on paper. So here’s a quick recap of […]

2012-03-26Anima, HAD, Heroes Against Darkness, Mechanics

Rethinking Healing at Short Rests

I’ve recently come to the conclusion that the current rules for healing during short rests are not achieving their goals. The goals […]

2012-03-23HAD, Heroes Against Darkness, Powers, Spells

Heroes Against Darkness: Beta Update

Almost two months ago I posted about what I was working on for Beta: • More monsters from the extended list on […]

2012-03-21DnD, Dungeons and Dragons, Mechanics, Monsters

Inconsistent Mechanics: D&D 4th Edition Recharge Mechanic

I posted earlier about the inconsistency of the 4th Edition Magic Missile, so here’s another one for you. If the system is […]

2012-03-16Combat, HAD, Heroes Against Darkness, Mechanics, Powers, Spells

20 Quick Questions for Heroes Against Darkness

20 Questions about my Heroes Against Darkness campaign from Brandon at Untimately: 1. Ability scores generation method?The system supports 3d6, 4d6 drop […]

2012-03-14Art, Kickstarter, Monsters

RPG Monster Art Kickstarter Drive Almost Done!

The monster art Kickstarter that I’ve pledged to has only a few hours to go, and it’s almost reached its fourth stretch […]

2012-03-12Anima, DnD, Dungeons and Dragons, Heroes Against Darkness, Spells

To Haste or Not to Haste?

I’ve been working on the spell lists of the Healer class (these are the guys who specialize in physiological magic, that which […]

2012-03-08Role-Playing

Sixteen Steps to Being a Good Player

Once you’ve mastered the seven steps to becoming a good role-player, you also need to master the steps to becoming a good […]

2012-03-06Classes, HAD, Heroes Against Darkness, Role-Playing

Seven Steps to Good Role-Playing

By definition, role-playing is when players take on and direct the actions of their character or alter-ego in a game. Role-playing comes […]

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