2012-03-30Anima, Classes, Combat, HAD, Heroes Against Darkness, Magic, Mechanics, Powers, Spells Alpha Rules Updated to v0.244 I’ve updated the downloadable Heroes Against Darkness Alpha rules to v0.244. This […]
2012-03-28Anima, Combat, HAD, Heroes Against Darkness, Magic, Monsters, Role-Playing, Spells Heroes Against Darkness: Session Report Some readers might be wondering how Heroes Against Darkness works in play, […]
2012-03-26Anima, HAD, Heroes Against Darkness, Mechanics Rethinking Healing at Short Rests I’ve recently come to the conclusion that the current rules for healing […]
2012-03-23HAD, Heroes Against Darkness, Powers, Spells Heroes Against Darkness: Beta Update Almost two months ago I posted about what I was working on […]
2012-03-21DnD, Dungeons and Dragons, Mechanics, Monsters Inconsistent Mechanics: D&D 4th Edition Recharge Mechanic I posted earlier about the inconsistency of the 4th Edition Magic Missile, […]
2012-03-16Combat, HAD, Heroes Against Darkness, Mechanics, Powers, Spells 20 Quick Questions for Heroes Against Darkness 20 Questions about my Heroes Against Darkness campaign from Brandon at Untimately: […]
2012-03-14Art, Kickstarter, Monsters RPG Monster Art Kickstarter Drive Almost Done! The monster art Kickstarter that I’ve pledged to has only a few […]
2012-03-12Anima, DnD, Dungeons and Dragons, Heroes Against Darkness, Spells To Haste or Not to Haste? I’ve been working on the spell lists of the Healer class (these […]
2012-03-08Role-Playing Sixteen Steps to Being a Good Player Once you’ve mastered the seven steps to becoming a good role-player, you […]
2012-03-06Classes, HAD, Heroes Against Darkness, Role-Playing Seven Steps to Good Role-Playing By definition, role-playing is when players take on and direct the actions […]