Hero Forge Games update

Posted 2 CommentsPosted in Adventures, Board games, Character Sheet, DriveThruRPG, Forge Engine, Game Design, Game Publishing, Hero Cards, Hero Kids, Heroes, POD, Role-Playing, RPG, Rules, The Road to Ruin, Uncategorized

Folks, now’s a good time to take a moment to check in about what’s happening in Hero Forge Games land. Bundle of Holding The Hero Kids Bundle of Holding closed several weeks ago, with 1,008 new Hero Kids families joining our community, and $1,700 donated to the Reading Is Fundamental charity. Huzzah! Recent Releases By now you […]

The Road to Ruin aka Holiday Report Pt. 2

Posted Leave a commentPosted in Art, Board games, Combat, Game Design, Game Publishing, Mechanics, Playtest, Rules, The Road to Ruin, Uncategorized

I tend, as a designer, to rush to artwork and layout quite early in the design process.  While other designers recommend waiting as late as possible before incorporating these graphical elements, I have not managed to internalise this habit.With The Road to Ruin, I quickly moved from the white index cards to template cards that I wrote […]

The Road to Ruin aka Holiday Report Pt. 1

Posted Leave a commentPosted in Board games, Game Design, Mechanics, The Road to Ruin

Last year I got involved with a local board game design group based out of the Games Laboratory shop here in Melbourne.  I’d dabbled with board game design, first with a largely depressing climate change game called Equilibrium. Following that foray, I decided to try another board game.My inspiration this time was from one of […]