The first thing I look at whenever I check out a new RPG is the character sheet, because you can tell so much about a game just from this one element. This is the character sheet for the Forge Engine RPG I’m working on.
Feedback, questions, and discussion are always welcome.
The thing that springs to mind when I see this is that it's probably for a attribute + skill dice pool system.
Indeed it is (sort of) an Attribute + Skill system. I guess most classless systems work that way, don't they?