2012-08-17Classes, DnD, Dungeons and Dragons, HAD, Heroes Against Darkness, Mechanics, Rules What to Steal From D&D Next! Now that I’ve had time to think about some of the things that those crafty designers are WOTC are doing for D&D […]
2012-08-15HAD, Heroes Against Darkness, Rules Heroes Against Darkness v1.02 I’ve updated all of the Heroes Against Darkness PDFs to v1.02. This is another minor update that addresses one of the issues […]
2012-08-13DnD, Dungeons and Dragons, HAD, Heroes Against Darkness, Review EN World Review of Heroes Against Darkness! My new best friend Mike from Neuroglyph Games has posted a lengthy official review of Heroes Against Darkness over on EN World: […]
2012-07-24HAD, Heroes Against Darkness, Review, Rules, Solo Adventures More Niceness About Heroes Against Darkness The Boulder himself over at the Impossible Boulder blog took a look at Heroes Against Darkness for his series of posts about […]
2012-07-18DnD, Dungeons and Dragons, HAD, Heroes Against Darkness, Mechanics D&D Next: Deeper Thoughts For the last five weeks (or so) we’ve been playing the D&D Next playtest (as have much of the rest of the […]
2012-07-13ENnies, HAD, Heroes Against Darkness Sour Grapes vs. The ENnies The ENnie nominations have just been released, and I’ve got a huge case of sour grapes! http://www.ennie-awards.com/blog/2012-nominees/ Heroes Against Darkness may not […]
2012-07-06HAD, Heroes Against Darkness, Kickstarter, Tabletop Forge Tabletop Forge Kickstarter! In working on Heroes Against Darkness I’ve discovered the great community of role-players out there on the internets, and specifically the great […]
2012-07-05HAD, Heroes Against Darkness, Review, RPG, Rules Review of Heroes Against Darkness on The Free RPG Blog Rob Lang‘s just posted an awesome review of Heroes Against Darkness on The Free RPG Blog: Heroes Against Darkness by Justin Halliday […]
2012-06-27Anima, DnD, Dungeons and Dragons, HAD, Heroes Against Darkness, Mechanics, Rules, Spells Remaking Magic: 4 Pages of Spells Per Class Of all of the decisions I’ve made during the development of Heroes Against Darkness, the page limitation on spells per class is […]
2012-06-22Anima, HAD, Heroes Against Darkness, Magic, Mechanics, Rules, Spells Remaking Magic: Blood Anima One of the deliberate features of the magic system in Heroes Against Darkness is the strict limits on the amount of anima […]