2018-01-192018-01-19Forge Engine, Game Design, Game Publishing, RPG, Rules Forge Engine editing and style pass Finished another editing and style pass on the Forge Engine. The checklist of things to do shrinks: Templates for modern/sci-fi adversaries Non-human […]
2016-12-13Art, Board games, Combat, Game Design, Game Publishing, Mechanics, Playtest, Rules, The Road to Ruin, Uncategorized The Road to Ruin aka Holiday Report Pt. 2 I tend, as a designer, to rush to artwork and layout quite early in the design process. While other designers recommend waiting […]
2016-12-062016-12-05Classes, Combat, DnD, Dungeons and Dragons, Game Design, Game Publishing, HAD, Heroes Against Darkness, Magic, POD, Review, Role-Playing, RPG Heroes Against Darkness review… Well this is unexpected.WQRobb over at Graph, Paper, and Games has just posted a review of my first RPG, Heroes Against Darkness.Graph, […]
2012-12-24DriveThruRPG, Game Publishing, HAD, Heroes Against Darkness, POD, RPG, Rules Heroes Against Darkness in Print Now! After what seemed like an eternity (considering the speed of the POD process for Hero Kids), I finally took delivery of the […]
2012-12-14DriveThruRPG, Game Publishing, HAD, Heroes Against Darkness, POD, RPG, Rules POD Update So I got in touch with Scott over at DriveThruRPG to find out whether I’d messed up the files for the hardcover […]
2012-12-11Game Publishing, Heroes Against Darkness, POD, Rules POD Progress – Not So Much… So I’d love to have good news, but DriveThruRPG are going super-slow on processing the files for the hardcover POD edition of […]
2012-11-28DriveThruRPG, Game Publishing, HAD, Heroes Against Darkness, POD Heroes Against Darkness POD Progress In other news, I just uploaded the PDF assets for the softcover and hardcover print verions of Heroes Against Darkness to DriveThruRPG. […]
2012-11-20Game Design, Game Publishing, HAD, Heroes Against Darkness, RPG, Rules Heroes Against Darkness Print Version Dear loyal reader(s), I’ve been neglecting Heroes Against Darkness lately, but now that Hero Kids is out (go buy it) it’s time […]
2012-08-20Game Design, Game Publishing, RPG, Rules Advice for Publishing Your Own RPG There’s a thread over on RPG.net where a designer asks what to do now that he’s finished his RPG. That’s all pretty standard […]