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Category: Role-Playing

2017-11-092017-11-09Adventures, Characters, Forge Engine, Game Design, Playtest, Role-Playing, RPG, Rules, Settings, Skills

Forge Engine hits Beta

Work on Forge Engine has continued, and I’ve now gotten the system to the point where it’s effectively Beta.  For the non-software […]

2016-12-062016-12-05Classes, Combat, DnD, Dungeons and Dragons, Game Design, Game Publishing, HAD, Heroes Against Darkness, Magic, POD, Review, Role-Playing, RPG

Heroes Against Darkness review…

Well this is unexpected.WQRobb over at Graph, Paper, and Games has just posted a review of my first RPG, Heroes Against Darkness.Graph, […]

2014-01-062016-11-15Forge Engine, Hero Kids, Playtest, Role-Playing, Rules

Not Forgotten!

You would all be forgiven for thinking that I’ve abandoned Heroes Against Darkness and this blog, but that is not totally the […]

2012-09-20Art, Game Design, Hero Kids, Kids, Monsters, Playtest, Role-Playing, RPG, Rules

Hero Kids alpha playtest complete

After several weeks of thorough testing, the alpha playtest of Hero Kids is now complete.   I’ve gotten back a whole bunch of useful […]

2012-09-06Adventuring, Characters, Combat, Hero Kids, Heroes, Kids, Mechanics, Role-Playing, RPG, Rules

Sneak peek at a Hero Kids character

So while all of the helpful playtesters are putting Hero Kids through it’s paces, I reckon it’s a good time to show […]

2012-08-28DnD, Dungeons and Dragons, Kids, Role-Playing, RPG, Rules

Presenting “Hero Kids” RPG for Kids

I’ve been pretty quiet about RPG stuff lately because I’ve been beavering away on my next project.   Regular readers know that a while […]

2012-07-03Kids, Mechanics, Role-Playing, RPG, Rules

AnyDice vs. a d6 Dice Pool Mechanic

I’ve been mulling over a set of super-simple RPG rules for kids (maybe from 4 and up).   As part of this I’ve been […]

2012-03-28Anima, Combat, HAD, Heroes Against Darkness, Magic, Monsters, Role-Playing, Spells

Heroes Against Darkness: Session Report

Some readers might be wondering how Heroes Against Darkness works in play, rather than on paper. So here’s a quick recap of […]

2012-03-08Role-Playing

Sixteen Steps to Being a Good Player

Once you’ve mastered the seven steps to becoming a good role-player, you also need to master the steps to becoming a good […]

2012-03-06Classes, HAD, Heroes Against Darkness, Role-Playing

Seven Steps to Good Role-Playing

By definition, role-playing is when players take on and direct the actions of their character or alter-ego in a game. Role-playing comes […]

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