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Category: RPG

2020-08-232020-08-24Forge Engine, Game Design, Mechanics, Onyx Sky, Playtest, Role-Playing, RPG, Rules

Onyx Sky post-apocalyptic RPG in development and playtesting now

Since the release of Forge Engine universal role-playing system in 2018, I’ve been working on a new RPG; Onyx Sky. Onyx Sky […]

2020-03-07Hero Kids, Role-Playing, RPG

Hero Kids Bundle of Holding 2020

Hero Kids and Bundle of Holding have teamed up again to launch a new Hero Kids Bundle of Holding: There are two […]

2019-03-02DriveThruRPG, Game Publishing, Hero Kids, RPG

Hero Kids sales analysis

Last week I did a quick and dirty analysis of Hero Kids sales per day of the week to try to work […]

2018-05-20Adventures, Board games, Character Sheet, DriveThruRPG, Forge Engine, Game Design, Game Publishing, Hero Cards, Hero Kids, Heroes, POD, Role-Playing, RPG, Rules, The Road to Ruin, Uncategorized

Hero Forge Games update

Folks, now’s a good time to take a moment to check in about what’s happening in Hero Forge Games land. Bundle of […]

2018-04-10Adventures, Hero Kids, Heroes, Kids, Pets, RPG

Hero Kids Bundle of Holding

Friends, the latest Bundle of Holding is all Hero Kids, all the time! This bundle includes over $80 of fantasy and sci-fi […]

2018-03-252018-03-25DriveThruRPG, Forge Engine, Game Design, Mechanics, RPG, Rules

Forge Engine and Savage Worlds?

Here’s a question I’ve seen a few times; how is Forge Engine different from (or similar to) Savage Worlds?  Both are universal systems, […]

2018-03-062018-05-04DriveThruRPG, Forge Engine, Game Design, Game Publishing, Role-Playing, RPG, Rules

Forge Engine released!

Forge Engine is out now on DriveThruRPG: Forge Engine – Universal Role-Playing System The Forge Engine universal RPG system puts full control of your […]

2018-02-09Character Sheet, Combat, Forge Engine, Game Design, Mechanics, Playtest, RPG, Rules, Skills, Spells

Forge Engine beta feedback (pt. 2)

Welcome to the second in-depth beta feedback and system discussion for Forge Engine.  This post continues feedback from Reddit user htp-di-nsw. In the text […]

2018-02-04Character Sheet, Combat, Forge Engine, Game Design, Magic, Mechanics, Playtest, RPG, Rules, Skills, Stat Blocks

Forge Engine beta feedback (pt. 1)

This post and the next few blog posts include long and in-depth feedback and discussion from the recent Forge Engine beta playtest and […]

2018-01-192018-01-19Forge Engine, Game Design, Game Publishing, RPG, Rules

Forge Engine editing and style pass

Finished another editing and style pass on the Forge Engine. The checklist of things to do shrinks: Templates for modern/sci-fi adversaries Non-human […]

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Recent Posts

  • Exclusive sneak peek at Onyx Shards, fantasy RPG
  • Explore the world of the Brecken Vale!
  • The Road to Ruin now on Tabletop Simulator
  • Another 38 Post-Apocalyptic RPG Encounter Seeds
  • 38 Post-Apocalyptic RPG Encounter Seeds

Recent Comments

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  • Aemon Aylward on Exclusive sneak peek at Onyx Shards, fantasy RPG
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