2012-05-15Art, Classes, Combat, HAD, Heroes Against Darkness, Mechanics, Spells +2 Is Easy One of the goals for the classes in Heroes Against Darkness was […]
2012-04-30Anima, Art, Classes, Combat, HAD, Heroes Against Darkness, Magic, Mechanics, Monsters, Powers, Rules, Spells Heroes Against Darkness Version 1.0 Released! Well, editing has taken several weeks longer than I anticipated but it’s […]
2012-03-30Anima, Classes, Combat, HAD, Heroes Against Darkness, Magic, Mechanics, Powers, Spells Alpha Rules Updated to v0.244 I’ve updated the downloadable Heroes Against Darkness Alpha rules to v0.244. This […]
2012-03-28Anima, Combat, HAD, Heroes Against Darkness, Magic, Monsters, Role-Playing, Spells Heroes Against Darkness: Session Report Some readers might be wondering how Heroes Against Darkness works in play, […]
2012-03-16Combat, HAD, Heroes Against Darkness, Mechanics, Powers, Spells 20 Quick Questions for Heroes Against Darkness 20 Questions about my Heroes Against Darkness campaign from Brandon at Untimately: […]
2012-02-17Combat, Heroes Against Darkness, Solo Adventures Gameplay Tuning for Solo Adventures… It’s been a quiet week here on the blog, not because I’ve […]
2012-02-10Anima, Combat, HAD, Heroes Against Darkness, Mechanics, Powers, Spells Heroes Against Darkness: Alpha rules updated to v0.200 I’ve updated the downloadable Heroes Against Darkness Alpha rules to v0.200. The […]
2012-01-28Anima, Classes, Combat, HAD, Heroes Against Darkness, Magic, Mechanics, Powers, Spells Heroes Against Darkness: Development Update Now that the alpha rules of Heroes Against Darkness have been publically […]
2012-01-20Combat, DnD, Dungeons and Dragons, Heroes Against Darkness, Mechanics Mechanics of Attack Bonus progression in D&D and Heroes Against Darkness One of the areas of D&D that has changed in most editions […]
2012-01-17Combat, HAD, Heroes Against Darkness, Powers Omit Needless Powers* * With apologies to Strunk & White… The current Alpha version (v0.189) […]