There comes a time in a young game’s life when they have to leave their home and strike out into a blog of their own. For Hero Kids, that day is today. Hero Kids RPG Blog This blog remains the home for the development and game design discussions for all of my games, but the […]
You may already have noticed the new Hero Kids logo in my previous Jennisodes post, but if you didn’t then prepare to be amazed by the majesty that is the new Hero Kids logo: And here’s the black and white version too: As you can see, Eric Quigley has transformed my original into a real […]
Jennifer Steen was kind enough to have me on Jennisodes to talk about Heroes Against Darkness and Hero Kids. Check out the episode here: Jennisodes Episode 127: Heroes Against Darkness Why listen to me talking about Heroes Against Darkness when you can play it for free:Heroes Against Darkness: Downloads.
From left to right, they are; knight, rogue, brute, warlock (male), hunter (female), hunter (male), warlock (female), healer, warrior (female), and warrior (male). Click to enbiggen: The previous warlocks that I used were in poses much more like the healer and they weren’t popular with the playtesters, so hopefully these kick-ass versions get the attention […]
What foul beast has taken residence in the Mines of Martek? I reckon that whatever lives here can be found in the Heroes Against Darkness Bestiary:Heroes Against Darkness: Downloads.
Last year my art buddy Josh Sacco and I spent some time developing a Photoshop map template that people like me (semi-artists) can use to put together decent maps without having to spend years and years actually learning how to art… I’ve finally gotten around to using this beautiful piece of PSD action to put […]
Playtester 0 (Violet, aged 4) and I spent an hour last night playing through the Hero Kids premium adventure Maze of the Minotaur. I’ve mentioned Maze of the Minotaur briefly before, but this adventure deserves some attention because it’s quite different from the game’s normal adventures. Maze of the Minotaur is different because it features a […]
While I’m waiting for some of the artwork to get done for Hero Kids I’ve been spending my time working on adventures for the game. So far, I’ve made two ‘normal’ adventures (one of which will be included with the game), one premium adventure (which will be a stand-alone product), and I’m currently working on some […]
After several weeks of thorough testing, the alpha playtest of Hero Kids is now complete. I’ve gotten back a whole bunch of useful feedback from the various testers and their tiny helpers. Thanks guys and girls! I’m currently working to implement the changes and suggestions that have come up in the testing, I’m designing more adventures for […]
So while all of the helpful playtesters are putting Hero Kids through it’s paces, I reckon it’s a good time to show everyone else what a ‘Hero Card’ looks like for one of the heroes that’s included in the game. From the card you might be able to work out the basics of the system itself. […]