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Category: Anima

2012-03-26Anima, HAD, Heroes Against Darkness, Mechanics

Rethinking Healing at Short Rests

I’ve recently come to the conclusion that the current rules for healing […]

2012-03-12Anima, DnD, Dungeons and Dragons, Heroes Against Darkness, Spells

To Haste or Not to Haste?

I’ve been working on the spell lists of the Healer class (these […]

2012-02-10Anima, Combat, HAD, Heroes Against Darkness, Mechanics, Powers, Spells

Heroes Against Darkness: Alpha rules updated to v0.200

I’ve updated the downloadable Heroes Against Darkness Alpha rules to v0.200. The […]

2012-01-28Anima, Classes, Combat, HAD, Heroes Against Darkness, Magic, Mechanics, Powers, Spells

Heroes Against Darkness: Development Update

Now that the alpha rules of Heroes Against Darkness have been publically […]

2012-01-08Anima, Classes, Combat, HAD, Heroes Against Darkness, Magic, Powers

Roadmap to Beta

The next major release of Heroes Against Darkness is Beta. There’s plenty […]

2012-01-01Anima, Classes, Combat, HAD, Heroes Against Darkness, Magic, Powers, Races, Spells

Introducing Heroes Against Darkness

Welcome to the home of the indie RPG Heroes Against Darkness. As […]

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